Home   Forum Main Wiki Media Downloads Calendar Shop Arcade Members Login Register Profile My Messages Help Wiki Admin  

Pages: [1]   Go Down
  Print  
Author Topic: Nier Walkthrough Copy Mwulf.0079@gmail.com  (Read 399 times)
0 Members and 1 Guest are viewing this topic.
Tebian-DJ
Mixing Up Master
Mega Boss
Hero Member
*****

Karma: +64/-5
Online Online

United States United States

United States United States

Posts: 1464
8399.00 gil

View Inventory
Send Money to Tebian-DJ


Mood:Happy
Happy

tebiantebian
« on: August 02, 2010, 07:06:58 AM »

()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()

  ____       _____     _____________     _____________     ____________
 |_  _|     |_   _|   |  ___   ___  |   |  _________  |   |_   _______ \
   | \        | |     |_|   | |   |_|   | |         |_|     | |       \ \
   |  \       | |           | |         | |                 | |        \ \
   | | \      | |           | |         | |                 | |        / /
   | |\ \     | |           | |         | |                 | |       / /
   | | \ \    | |           | |         | |_____            | |______/ /
   | |  \ \   | |           | |         |  ___  |           |  ____  _/
   | |   \ \  | |           | |         | |   |_|           | |    \ \
   | |    \ \ | |           | |         | |                 | |     \ \
   | |     \ \| |           | |         | |                 | |      \ \
   | |      \ | |           | |         | |                 | |       \ \
   | |       \  |      _    | |    _    | |          _      | |        \ \
  _| |_      _\ |_    | |___| |___| |   | |_________| |    _| |_       _\ \_
 |_____|    |_____|   |_____________|   |_____________|   |_____|     |_____|


()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()


Nier FAQ (version 1.00)

DISCLAIMER:
This FAQ is meant for personal use only. You may host this FAQ on your own
website if you so wish, don't bother asking me for permission--in fact, I'd
rather you didn't.

The latest copy of this FAQ will always be available at
http://www.gamefaqs.com/

(c) Copyright 2009 by J.F. Fox

__                                                                    __
\ \   __                                                        __   / /
 \ \__\ \____                                             _____/ /__/ /
 |  __   ____>           ~ Table of Contents ~           <_____   __  |
 / /  /_/                                                      \_\  \ \
/_/                                                                  \_\

*Note: use the search function (ctrl+f) to jump to the desired section.

Introduction.................................................[N-01]
  \--Game Information........................................[N-01A]
   \--Controls...............................................[N-01B]
    \--Premise...............................................[N-01C]
     \--Characters...........................................[N-01D]
      \--Contact Information.................................[N-01E]
Walkthrough (Part One).......................................[N-02]
  \--Prologue................................................[N-02A]
   \--The Village............................................[N-02B]
    \--The Lost Shrine.......................................[N-02C]
     \--The Aerie............................................[N-02D]
      \--Seafront............................................[N-02E]
       \--The Junk Heap......................................[N-02F]
        \--The Aerie, Again..................................[N-02G]
         \--Facade...........................................[N-02H]
          \--The Barren Temple...............................[N-02I]
           \--Forest of Myth.................................[N-02J]
            \--The Haunted Manor.............................[N-02K]
             \--The Village, Again...........................[N-02L]
Walkthrough (Part Two).......................................[N-03]
  \--The Haunted Manor, Revisited............................[N-03A]
   \--The Underground Facility...............................[N-03B]
    \--The Lost Shrine, Revisited............................[N-03C]
     \--The Junk Heap, Revisited.............................[N-03D]
      \--Facade, Revisited...................................[N-03E]
       \--Forest of Myth, Revisited..........................[N-03F]
        \--The Aerie, Revisited..............................[N-03G]
         \--The Shadowlord's Castle..........................[N-03H]
          \--Endings and New Game+...........................[N-03I]
Sidequests (Part One)........................................[N-04]
  \--Village Sidequests......................................[N-04A]
   \--Seafront Sidequests....................................[N-04B]
    \--Facade Sidequests.....................................[N-04C]
Sidequests (Part Two)........................................[N-05]
  \--New Village Sidequests..................................[N-05A]
   \--New Seafront Sidequests................................[N-05B]
    \--New Facade Sidequests.................................[N-05C]
     \--Wilderness Sidequests................................[N-05D]
Weapons......................................................[N-06]
  \--One-Handed Swords.......................................[N-06A]
   \--Two-Handed Swords......................................[N-06B]
    \--Spears................................................[N-06C]
Words........................................................[N-07]
Items........................................................[N-08]
  \--Recovery Items..........................................[N-08A]
   \--Raw Materials..........................................[N-08B]
    \--Fishing Items.........................................[N-08C]
     \--Cultivation Items....................................[N-08D]
      \--Key Items...........................................[N-08E]
Fishing......................................................[N-09]
Downloadable Content.........................................[N-10]
  \--Quests..................................................[N-10A]
   \--Weapons................................................[N-10B]
    \--Costumes..............................................[N-10C]
Cheats & Extras..............................................[N-11]
Trophies.....................................................[N-12]
Frequently Asked Questions...................................[N-13]
Update Log...................................................[N-14]
Acknowledgments..............................................[N-15]

__                                                                    __
\ \   __                                                        __   / /
 \ \__\ \____                                             _____/ /__/ /
 |  __   ____>           ~ Introduction ~                <_____   __  |
 / /  /_/                                                      \_\  \ \
/_/                                                [N-01]            \_\


Welcome to my FAQ for Nier. I realize it's not much to look at right now,
but I sincerely hope you'll find some use for it as you play this wonderful,
fun game.

I will try my best to assemble all of the pertinent information regarding Nier
in a clear, concise and organized manner. With luck, everything should
be clear and easy to find. Again, I hope you'll find this FAQ helpful—and
I also hope you'll have as much fun with this game as I've had.


Current FAQ Status:
   This FAQ/Walkthrough is complete! And I did it in record time, too!
   Future updates will be limited to minor updates, corrections and/or
   revisions.

      __                                                        __
      \ \____                                             _____/ /
      |  ____>           ~ Game Information ~            <_____  |
      /_/                                                      \_\
                                                   [N-01A]

Nier is an action role-playing game, currently on the market in North
America, Europe and Japan, on both the Playstation 3 and Xbox 360 consoles.
This FAQ is written specifically for the PS3 version of the game, but all
of the information here contained should also apply to the Xbox 360 version,
as both versions of the game are identical.

The PlayStation 3 version of Nier released in Japan is slightly different
than the normal version. Called Nier Replicant, it features a different
protagonist: rather than play an old man and father, you play a younger
 man and brother. All of the dialog and story content, however, is
identical.

      __                                                        __
      \ \____                                             _____/ /
      |  ____>           ~ Controls ~                    <_____  |
      /_/                                                      \_\
                                                   [N-01B]

The controls are all very simple and self-explanatory, so I don't think
there's much need to tarry too long on this. I will remind you, however,
that you can customize the various bumper buttons (R1, R2, L1, L2 on
PS3; RB, RT, LB, LT on X360) with different attacks. This can be
particularly useful if, like me, you don't bother much with evading and
would rather dedicate a second button to a third magic attack.

Playstation 3 Controls:

   Left Analog Stick.....................Movement (walk/run)
   Right Analog Stick....................Camera Movement
   R3....................................Reset Camera
   D-Pad Up..............................Item Menu
   D-Pad Right...........................Spear Menu
   D-Pad Down............................Single-Handed Sword Menu
   D-Pad Left............................Two-Handed Sword Menu
   Cross.................................Jump (double jump)
   Circle................................Examine
   Square................................Attack
   Triangle..............................Special Attack
   L2....................................Defend
   R2....................................Evade
   R1....................................Cast Magic
   L1....................................Cast Magic
   Start.................................Skip Cutscene
   Select................................Expand Mini-Map

Xbox 360 Controls:

   Left Analog Stick.....................Movement (walk/run)
   Right Analog Stick....................Camera Movement
   R3....................................Reset Camera
   D-Pad Up..............................Item Menu
   D-Pad Right...........................Spear Menu
   D-Pad Down............................Single-Handed Sword Menu
   D-Pad Left............................Two-Handed Sword Menu
   A.....................................Jump (double jump)
   B.....................................Examine
   X.....................................Attack
   Y.....................................Special Attack
   LT....................................Defend
   RT....................................Evade
   RB....................................Cast Magic
   LB....................................Cast Magic
   Start.................................Skip Cutscene
   Back..................................Expand Mini-Map

      __                                                        __
      \ \____                                             _____/ /
      |  ____>           ~ Premise ~                     <_____  |
      /_/                                                      \_\
                                                   [N-01C]

It is the distant future. Humanity's past glories are but a forgotten
memory, its greatest achievements vanished into dust on the wind. The
world that remains--a strange and savage place--is dying.

The few humans who remain now live a medieval existence, eking out
what sustenance they can from a harsh and unforgiving land. Dark,
twisted creatures known as Shades roam the world, bringing with them
terror and death. Fear and chaos rule each day. As it did yesterday.
...As it will tomorrow.

In this world lives a modest, unassuming man and his young daughter.
She has been infected by a deadly disease known as the Black Scrawl,
and so her father has sworn to journey in search of a cure.

The adventure that ensues will be beyond anything he has ever
experienced.

He will encounter Grimoire Weiss, an ancient book of almost unbelievable
power who can use words as weapons. He will face off against Grimoire
Noir, a supposed harbinger of the end times. And he will learn the
truth behind both the legendary Sealed Verses, and the cursed Shades
that hound his every step.

As the world collapses into chaos around him, as his very mind betrays
him, the man will press on with a single, dim light flickering in his
mind:

He will save his daughter. No matter the cost.

      __                                                        __
      \ \____                                             _____/ /
      |  ____>           ~ Characters ~                  <_____  |
      /_/                                                      \_\
                                                   [N-01D]

The Father
   Strong, kind, and unwilling to abide cruelty of any kind. He
   has a single daughter, Yonah, with whom he is gentle and
   protective to a fault.

Grimoire Weiss
   An ancient book that joins the father on his quest. Powerful
   and arrogant, he is quick to proclaim his mastery on any and
   all topics which present themselves. While he prefers to be
   called by his full and proper name of Grimoire Weiss, most
   refer to him simply as Weiss.

Yonah
   A daughter who lives to please her father, even though her
   efforts often cause more harm than help. Due to her frail health,
   she spends most of her time at home.

Kaine
   A human who has been possessed by a Shade. Vulgar, violent,
   and unpredictable, she is nevertheless a valuable companion
   on the father's quest. Some think her harsh exterior hides a
   shy, endearing side.

Emil
   A companion who joins the father during his travels. He combats
   Shades with a powerful arsenal of magic.

Shades
   Mysterious creatures that appear out of nowhere to prey on people
   and livestock. They come in a variety of types, each with its
   own unique set of attacks.

      __                                                        __
      \ \____                                             _____/ /
      |  ____>           ~ Contact Information ~         <_____  |
      /_/                                                      \_\
                                                   [N-01E]

For any questions, comments, and concerns, you may contact me via my
email address (mwulf.0079@gmail.com) or attempt to reach me through
the Nier 3 message board (either one) at GameFAQs.com.

In general, I reply to any emails I get within two days, unless the
email is asking for information that is clearly within the FAQ.

__                                                                    __
\ \   __                                                        __   / /
 \ \__\ \____                                             _____/ /__/ /
 |  __   ____>           ~ Walkthrough (Part One) ~      <_____   __  |
 / /  /_/                                                      \_\  \ \
/_/                                                [N-02]            \_\

Nier is a very straightforward game, so I sincerely doubt this is a
walkthrough that any will need to follow straight-on-through. Rather,
think of it more as a resource for those rare occasions when you cannot
figure out where to go next or, in the first part of the game, want to know
just how much story content you can pursue before reaching the point
of no return.

As per my typical style, I'll keep the walkthrough as brief as possible,
and avoid as many spoilers as humanly possible.

      __                                                        __
      \ \____                                             _____/ /
      |  ____>           ~ Prologue ~                    <_____  |
      /_/                                                      \_\
                                                   [N-02A]

The Distant Past
   The prologue serves mostly as a tutorial to the combat mechanics
   of the game. Follow the prompts and kill all of the shades in the
   room. After a short cutscene, more shades will spawn for you to
   fight. You'll be forced to lose the fight and view another, rather
   cool cutscene. When it's over you'll be outside--for magic practice.

   Here, you'll fight a crazy-ton of shades. This is a good point to
   try and earn those 50 and 100-combo trophies. You'll level up
   very quickly and get a whole slew of awesome new spells to play
   around with, and you've got infinite magic power here, so just
   have fun. When you're done, a giant shade will spawn and it'll be
   time for your first boss battle.
          ___________________________
         |                           |
         | !!!!!  BOSS BATTLE  !!!!! |
         |___________________________|

   You'll want to clear out the tiny shades first. Once they're clear,
   you can fight the big boss however you want. I would recommend
   pulling back, as his ranged attacks are easy to avoid, but his
   melee attacks are not. For this fight you'll be stuck with only
   two magic spells--dark blast and dark spear. If you want to play
   it safe, you can slowly and steadily shave off the shade's HP with
   dark blasts. I would recommend, instead, that you use fully charged
   dark lance attacks (hold down the L1 button until you've conjured
   a full semicircle's worth of giant magic spears). Three or four
   fully charged magic attacks ought to be more than enough to take
   this boss out.

   Once you've dealt enough damage, the shade will slump down and
   a circular icon will appear over his "weak point." There are a
   number of symbols in the circle, representing the shade's remaining
   HP. You need to attack the weak point in the circle: once the words
   are gone, the boss will die. There's a catch, however--the circle is
   a "clock." You have until the hand rotates a full 360 degrees
   to obliterate the shade's remaining HP, otherwise the shade
   will recover a portion of his HP and you'll have to repeap the
   entire process.
      __                                                        __
      \ \____                                             _____/ /
      |  ____>           ~ The Village ~                 <_____  |
      /_/                                                      \_\
                                                   [N-02B]

THE VILLAGE
   Now that the tutorial is over, you can finally start playing the
   "real" game. If you don't quite understand what the prologue has to
   do with the game proper, don't worry. You'll figure it out eventually.

   Anwyway, welcome to the Village. After you finish speaking with
   Yonah, go downstairs. Examine the glowing spots on the wall to
   retrieve some items and money. After you leave the house, head
   toward the fountain. You'll see a woman in red sitting down. Speak
   to her. Her name is Devola, and she is the woman you hear singing
   in the background. Don't ya' just love the music? After that brief
   conversation, head north to the building on the cliff--that's the
   library, and you'll need to speak to Devola's twin sister,
   Popola, inside.

   Popola is inside a room on the second floor. You'll notice that her
   exact position is marked on your mini map with a large red X. This
   symbol will always be present on the map over the location you are
   required to visit in order to advance the story. She will give you
   1000 gold and instruct you to find three pieces of mutton for the
   item shop keeper, and also ask you to bring her three medicinal herbs.

   On your way out, you'll see Yonah standing in the library looking
   at some books. Speak to her, then leave the library. As soon as you
   exit the building, you'll be treated to a brief cutscene describing
   the post-post-apocalyptic setting.

THE NORTHERN PLAINS
   First thing's first: the mutton. Leave the library and exit the
   Village through the Northern Gate. Welcome to the Northern Plains!
   The bridge is broken at the moment, so you cannot explore the whole
   area, but you also don't have to worry about running into any shades
   out here just yet. To get mutton, you'll have to kill some sheep.
   Remember to attack the sheep from either the front, or one of the
   sides, otherwise they have a nasty habit of kicking you. Their kicks
   won't cause any real damage, but it can be annoying. Once you kill
   and animal, appraoch the corpse until a harvest icon appears. Harvest
   the corpse, and you'll get an item. Sheep commonly drop mutton, but
   sometimes drop wool. There are also some goats in the area you can
   kill if you feel like it. Also keep an eye out for glowing lights
   on the ground--these are harvest points. You should be able to collect
   several medicinal herbs, and other items, while you're here.

   Once you've got the mutton and have done everything you want to do in
   the Northern Plains, head back toward the village. Near the exit,
   you'll be ambushed by a small group of (very weak) shades. Kill them
   and head back into the village.

THE VILLAGE
   Head down to the market district (past the stone archway) and speak
   to the item shopkeeper. Once you've given him the mutton, you can
   speak to him again to purchase some medicinal herbs, if you didn't
   gather any from the harvest points in the Northern Plains, or
   elsewhere in the village. Once you've got the herbs, go back to the
   library and speak to Popola. Once you've done that, head back to
   your house. Go upstairs and speak to Yonah to advance to the next
   day.

   After speaking with Yonah some more, go back to the library to speak
   with Popola again. This time, she'll send you to the Northern Plains
   to kill some shades that have been attacking the men repairing the
   bridge.

THE NORTHERN PLAINS
   Go to the Northern Plains. This is the very last time you'll
   be able to explore the Northern Plains without having to worry
   about hordes of shades roaming around, so if you want to stock up
   on goat and sheep parts, now is a good time.

   When you approacth the Bridge, a number of large shades will spawn.
   Despite the build-up, they're pretty easy to take out. Once you've
   killed them all, Nier will say so, and you'll be able to head
   back to the village to report to Popola.

THE VILLAGE
   Into the library again, to speak with Popola. After checking in
   with her, go home. Go upstairs to Yonah's room and examine the
   empty bed. Then, back to the library. Go speak with Popola again
   to figure out what happened. Once you've realized what's happened,
   it'll be time to make your way to the Lost Shrine. Begin by heading
   to the Eastern Gate. You'll see an item on the ground just inside the
   gate, examine it to confirm your suspiscions and then exit the Village.

      __                                                        __
      \ \____                                             _____/ /
      |  ____>           ~ The Lost Shrine ~             <_____  |
      /_/                                                      \_\
                                                   [N-02C]

THE EASTERN ROAD
   The Eastern Road is a pretty small area, but it's got a fair number
   of goats and harvest points, which makes it very useful for harvesting
   quest items. you'll want to take the left path, up the mountain, to
   get to the Lost Shrine. Before you do so, however, I would recommend
   fully exploring the area to harvest as many items as you can. The
   right path leads to the desert, but you can't get there yet, so
   don't worry about it. Once you're done, head north.

PATH TO THE LOST SHRINE
   Head straight ahead through the valley: there's been a rock slide,
   so you'll have to take the long way around. Climb up the ladder
   to your right to find the path. You don't have to worry about any
   shades in this area, and there's nothing to harvest, so just make
   your way down the trail as quickly as you can. When you get to
   the bridge and walk down it, the camera will zoom very far out, but
   you're still in control of your character. Go up to the main door
   and enter the Lost Shrine.

THE LOST SHRINE
   The main floor is quite large, but there's really nothing to see
   here. Head up the large circular flight of stairs. Before you get
   to the second level, you'll pass by a small platform with a single
   box. Break open the box to find the Lost Shrine Map. Once you get
   to the second floor, you'll notice that the rest of the staircase
   is broken, so you'll want to find another way up.

   Head toward the outer edge of the temple. You should see a closed
   door and an open doorway. Head through the open doorways and follow
   that path until the end to grab the Bronze Key. Once you've got the
   Bronze Key, go back the way you came. Use the key to unlock the
   door, and make your way inside. You will have to fight your way
   through the rest of the rooms--each time shades spawn in a room,
   you'll have to defeat them all before you can open up the next
   door. Anyway, fight your way through all the rooms until you get
   to a ladder.

   Climb up the ladder and break open the box on the platform to
   obtain a new weapon, the Nirvana Dagger. Then, climb up the second
   platform to reach the third floor of the temple. Once again, you'll
   need to head to the rooms on the outer edge of the temple and fight
   your way through them. Remember to break open any boxes you may
   see to collect their contents--usually medicinal herbs. Eventually
   you'll see a large door leading outside. Go through it.

   You'll now have to navigate through a very short, very simple
   platforming sequence to get to the very top of the temple. Once
   you've reached the top, take the right path through the ruins until
   you get to a large blue block. Grab onto the blue block and move it
   forward toward the broken wall; then, move it to the right; finally,
   move it forward again. Move the block through the light, and once
   it's in the shadows again (even only partially) press it against
   the wall with the broken ladder. From the top of the block,
   you should be able to double-jump onto the ledge with the ladder.

   Keep going through the ruins until you see a pair of ladders leading
   down. There's the entrance to the final room of the temple, beyond
   the large doors. Remember to save at the mailbox before going
   inside. Once inside, head toward the barrier at the end of the room.
   Several shades will spawn to attack you, but you can ignore them.
   Attack the book in the red circle until a cutscene starts.

   You will now face a very large horde of shades while the great and
   powerful Grimoire Weiss illuminates your dark existence with his
   words. Eventually, Weiss will offer to help you. At this point,
   you need to examine the book to advance the plot. Until you do so,
   the shades will continue to respawn forever. After teaming up with
   Weiss, you'll still be on your own for a while. Fight off the horde
   of shades as best you can. Eventually, you will obtain your first
   Sealed Verse and be able to use the magic attack, Dark Blast.

   Once you've cleared out all of the shades, the two statues will
   come to life, triggering a boss battle.
          ___________________________
         |                           |
         | !!!!!  BOSS BATTLE  !!!!! |
         |___________________________|

   Keep your distance from the two bosses and bombard them with
   dark blasts. Remember to tap the button instead of holding it:
   doing so will make your attacks more powerful, and let you
   move around more quickly, to better dodge the statues' charge
   attacks. Eventually, one of the statues will encase itself in
   a spherical shield: when it does so, ignore. Always focus your
   attacks on the unshielded foe.

   When you've dealt sufficient damage to the boss, it will collapse
   and a circle icon appear, the same as last time. Take it out, and
   you'll be treated to a short cutscene and earn your second
   Sealed Verse, emporing Weiss with the very useful Dark Lance magic
   spell. Now that you've got dark lance, use it on the unshielded
   boss to kill him. Now, it's one-on-one.

   But, oh, look at that. The second statue has summoned another
   horde of small shades to annoy you. Deal with them and attack
   the second statue the same way you did the first. When the damage
   circle appears, use your dark lance magic attack to land the killing
   blow. Once both bosses are dead, run up to Yonah to trigger a series
   of cutscenes.
      __                                                        __
      \ \____                                             _____/ /
      |  ____>           ~ The Aerie ~                   <_____  |
      /_/                                                      \_\
                                                   [N-02D]

THE VILLAGE
   You are now back in the village. After speaking with Yonah, leave your
   house to start a short conversation with Weiss. You may now start
   some sidequests, should the need consume you. (Refer to the side quest
   section of this FAQ for further information). Go to the library and
   speak with Popola. She'll tell you to go to another village called
   the Aerie, to speak with its mayor. Exit the Village through the
   north gate.

THE NORTHERN PLAINS
   The path to the Aeries lies in the southwestern corner of the
   Northern Plains, on the other side of the bridge. You'll notice
   that the plains are now infested with shades. You can fight them
   as you go, or not, it really doesn't matter. The entrance to the
   Aerie is rather odd: it looks like the entrance to a mine.

THE AERIE
   As soon as you enter the area, head toward the small hut on the
   right for a (very short) spot of dialog with Weiss. Then, continue
   through the tunnel until you reach the village proper. Head down
   the bridge to the circular platform. A large number of shades will
   spawn and attack you--apparently, the Aerie is under attack.
   Kill them, and continue to the valley wall. You'll see a ladder on
   your right, leading up to another level. Climb it, then turn around
   and cross the bridge to the other side of the canyon.

   You'll see a hut up high on the right on the other end of the
   canyone. That is the mayor's house, your destination. Cross the
   bridge, fending off all the shades that spawn, and when you reach
   the other end climb up the ladder to your right. Go to the door
   of the house to speak with the mayor. After that elucidating
   conversation, it's time to go back the way you came. As you leave
   the village proper, be sure to save your game at the mailbox.

   When you reach the clearing at the exit, go inside the small hut
   and examine the flowers inside. This will prompt a cutscene
   introducing a new character, Kaine... and trigger a boss battle.
          ___________________________
         |                           |
         | !!!!!  BOSS BATTLE  !!!!! |
         |___________________________|
   
   Kaine is very fast, and has some pretty mean attacks. She also
   happens to be very resistant to magic attacks, so you're going to
   have to melee it up, duel-style. Once you've lowered her HP a bit,
   she'll power up and start using some pretty heady magic attacks.
   You'll have to focus on dodging them, but the tactics to use
   are more or less the same: avoid her melee attacks, get behind her
   and start hacking away. Once you've dealt sufficient damage (when
   her HP is down to 25% or so) a giant shade will appear, interupting
   the duel.
          ___________________________
         |                           |
         | !!!!!  BOSS BATTLE  !!!!! |
         |___________________________|

   Kaine, it turns out, isn't so bad after all: she'll help you kill
   the shade. Just don't expect her to be nice about it. This shade is
   a pretty easy kill: it has two attacks to watch out for. One is a
   shockwave attack--it raises an appendage and slams it down on the
   ground, releasing a massive shockwave you'll have to jump to avoid.
   The second attack is a scatter-shot ranged attack, which can either
   be blocked, evaded, or negated with dark blast magic attacks. I
   recommend keeping your distance from the shade so you can avoid its
   attacks, and damaging it with a constant stream of dark blast
   attacks. Eventually, a damage circle will appear on the shade's
   left leg. Break it, and the shade will retreat up the face of the
   cliff and spew a bunch of very odd, spherical quasi-shades onto
   the ground.

   The spherical shade things are pretty useless. Kill them or ignore
   them, it doesn't much matter. Just keep using magic attacks on the
   big mother shade. Eventually, a damage circle will appear over her
   other leg: break it, and she'll come back down.

   This third stage is identical to the first stage of the boss battle,
   only now the shade is enraged. The scattershot attack lasts much longer
   this time around, and involves a great many more magical projecticles,
   and the shockwave attack now unleashed multiple expanding waves as
   she pounds her fists onto the ground one after another. Keep attacking,
   and soon a damage circle will appear over the shade's head: break it
   to end the battle.

   View the scenes with Kaine, and then depart the Aerie.

THE NORTHERN PLAINS
   Once you enter the northern plains, you'll be asked to make a choice.
   You can either choose to go back to Popola to check in, or you can
   go straight home to see your daughter. What you pick here doesn't
   really effect anything other than where the map marker will appear.
   You can see either Popola or Yonah no matter whom you choose. Speaking
   to Popola first will yield a very, very small amount of additional
   narrative; speaking to Yonah first will move the story along just
   a little bit faster. Since you'll have to speak to Popola after
   seeing Yonah anyway, I'd recommend going home to speak to Yonah
   first.
      __                                                        __
      \ \____                                             _____/ /
      |  ____>           ~ The Seafront ~                <_____  |
      /_/                                                      \_\
                                                   [N-02E]

THE VILLAGE
   Go home and speak to Yonah. It turns out she isn't feeling so
   well. Go to the library and speak to Popola: she'll tell you about
   a special fish that can be used to make a potent painkiller, and
   direct you toward the Seafront. To reach the Seafront, you'll need
   to exit the Village through the southern gate, which lies at the end
   of the market district. There are a number of quests in the market
   district that involve going to Seafront, so now might be a good time
   to get started if you haven't already.

THE SOUTHERN PLAINS
   Occasionally, a very large "boss" shade will spawn in this first
   area of the southern plains. If it does, you should avoid
   it--it's much stronger than you at the moment. That does not mean
   you cannot kill it, however. By now you should have access to the
   Dark Hand magic attack. This is what you need to use. Run up to
   the shade and circle around behind it. You'll want to stay directly
   behind the shade and pound him with dark hand attacks until he
   dies. It can be very time-consuming, but odds are most of
   his attacks can kill you in a single hit, so it's your only option.

   Soon after you enter the southern plains, you'll see a guard being
   attacked by a number of shades. Kill all the shades to save the
   guard and then speak to him. He'll give you the one-handed sword,
   Moonrise.

   As per the usual, run around through the area gathering everything
   you can at all of the harvest points, and killing all the deer you
   find. Harvest them for venison, and the occasional antler. At the
   other end of the Southern Plains, you'll see a narrow path leading
   upward to a very creepy looking mansion. If you're short on cash,
   this area is a godsend. There is one giant spider lurking outside
   the gate to the mansion: knock it over with a dark hand attack, and
   then either keep using magic to attack it, or close in and chop it
   up with your sword. Watch out for it's wide-angle poison attacks.
   Kill it and harvest the corpse. Both the giant spider's common and
   rare drops can be sold for a good bit of money.

   You can enter the gate to the mansion and go inside the yard.
   Everything turns black and white inside, which is rather odd, but just
   go with it. Use the same strategy on the three giant spiders inside
   the yard, and harvest their remains.  You can't do anything more here,
   so head back down the path and keep moving south toward the port
   city of Seafront.

SEAFRONT
   There are no map icons in Seafront, so you'll have to figure out what
   to do all by yourself, which is what I recommend doing. There's some
   rather amusing dialog with Weiss. Eventually, Weiss will tell you
   exactly what to do if you ask him, or you can just listen to me.
   The man you need to speak to is the old fisherman, standing at
   the wharf looking out over the ocean, just beyond the fishmonger's
   stall. Speak to him, and he will give you a fishing pole and a lure.

   Rather than simply give you a fish, the old fisherman decides to
   teach you how to fish. Ignore everything he says. It's rubbish. Refer
   to the fishing section in this FAQ for details. Anyway, once you've
   got your fishing gear, head toward Seafront's largest beach, now
   marked with one of those handy red Xs on your mini-map. Start fishing.
   If you catch the fish, great. If you fail to catch the fish, and
   keep failing, you'll trigger a brief cutscene that is somewhat less
   amusing than it was intended to be, and recieve the desired fish
   automatically.

   On your way back to the city, you wil be accosted by an elderly woman.
   Speak to her to start a chain of sidequests to solve the "mystery"
   of Seafront. She wants you to pick up her mail, so run on over to
   the Seafront post office. Speak with the postman and he'll give you
   a letter for the old woman, as well as a letter for Popola back in
   the village. Remember, you can read any letter you recieve, even
   after you give it away, through the documents section of the main
   menu. Anyway, go back to the beach: the crone is no longer there.
   Take the other path through the cave up to the lighthouse. Go inside
   the lighthouse and start climbing. When you find the old bat, giver
   her the mail she so politely asked you to fetch. When you're done,
   you can leave Seafront through the exit in the north.

THE SOUTHERN PLAINS
   Same as before, there's not exactly a lot to do here. Kill the giant
   spiders if you feel like it, and don't forget to collect whatever
   you can from any harvest points that you see.

THE VILLAGE
   Go straight to your house and give the fish medicine to Yonah.
   Apparently, it works wonders. The following morning, head straight
   to the library to speak with Popola. She'll tell you to go and
   check out the Aerie again, but wants you to upgrade your weapon
   before you do. First, go to the tavern in the market district and
   talk to Devola. If you're short on cash, now's the time to start
   doing some sidequests. After you leave the tavern, head for the
   northern gate--it's off the the Junk Heap to upgrade your sword.

      __                                                        __
      \ \____                                             _____/ /
      |  ____>           ~ The Junk Heap ~               <_____  |
      /_/                                                      \_\
                                                   [N-02F]

THE NORTHERN PLAINS
   Head to the northwest area of the plains. Climb down the cliffs to
   the waterfall pond--that's the iron bridge you need to climb up.
   The wooden scaffolding on the side of the bridge has a number of
   ladders, so get climbing! If you're low on medicinal herbs, all
   of the boxes on the wooden platforms contain some, so stock up.

   Once you're on top of the bridge, follow it north to the chain link
   fence. Go inside to enter the outer grounds of the Junk Heap. There's
   a hut surrounded by pipes to your immediate left--go inside and speak
   with the two brothers. They'll agree to upgrade your weapon, but they
   don't have the material they need. They'll send you deep into the
   Junk Heap in order to scavenge up three pieces of titanium.

THE JUNK HEAP
   You'll only have access to the first floor of the Junk Heap for now.
   Titanium is a rare drop, and only falls from the robots with the
   red lights on their heads. You may have to exit and re-enter the
   Junk Heap a couple of times to collect everything you need, depending
   on how lucky you are. The first floor is pretty straightforward, but
   there's a blue block very early on that you'll have to move to the
   end of the corridor in order to jump up onto the ledge. Anyway, once
   you've collected three titanium alloys go back to the forge and speak
   with Gideon. He'll upgrade your Nameless Blade, and then send
   you back inside the Junk Heap to look for his mother.

   This time you can access the elevators. The second elevator goes up
   to the second floor--there's really nothing there, but the robots
   that mob you can be useful for item-farming. The elevator you need
   to take is the very first one you see--just before the blue block.
   Take it down to the first basement level and fight your way past all
   of the robots until you get to a room with a turret that pops up
   out of the floor. After you destroy the turret, the doors will open,
   but your path is blocked by some wreckage! Examine the point of the
   floor where the turret was. A bomb should appear there very soon: toss
   the bomb at the wreckage to clear your route forward.

   You'll come to a mine-cart. Jump inside and examine it to begin a
   simple rail-shooting experience. Use your dark blasts to kill all
   of the enemies that swarm around you. You can move forward to speed
   up the cart, and move backward to slow it down. Try to take care
   of every single enemy here, they make for good XP farming.

   After getting off the mine cart, make your way to the robot ambush
   room. Kill all of the robots and both turrets. The way forward looks
   a bit tricky: you've got two doorways blocked by debris, and a chasm
   to get pass through. Use one bomb to blow up the immediate wreckage
   and toss another at the far wall to clear that path, too. Now you'll
   have to leap over the chasm. You'll have to double-jump carefully
   to land on the other side, but it's not too difficult.

   Save at the mailbox and break open the boxes for some medicinal herbs.
   You can go back the way you came if you feel you're not quite ready:
   run forward onto the large circular platform to trigger a boss battle.
          ___________________________
         |                           |
         | !!!!!  BOSS BATTLE  !!!!! |
         |___________________________|

   This giant robot is all head and hands. You won't be able to damage
   it for a while, so just sit tight. The boss will attack you with
   it's hands, by way of very slow moving lasers. Dodge the laser attacks
   and wait for one of the hands to "detach" from the head and hover
   just over your head. Now's your time to act! Run away from the hand's
   shadow, toward the edge of the palm. That way, you'll have time to
   escape before it slams down. If you run toward the shadow of the
   fingers or thumb, you'll be crushed. Once you've avoided the the
   giant metal slap, turn about and attack. I recommend using Dark Hand
   magic attacks, as they deal the most damage. The hand will retreat,
   and the next one will move toward you. Repeat the tactic. After the
   second hand retreats, the boss will go back to using slow-moving
   lasers. Just keep on doing what you've been doing. Once both hands
   have been destroyed, you'll trigger the second phase of the boss
   fight.

   The head will retreat and try to deal with you by sending wave
   after wave or robots at you. These are the same guys you've been
'   fighting in the Junk Heap, so they shouldn't be any trouble at all.
   Once all the robots are dead, several turrets will pop up around
   the peripherary of the platform. Destroy them all to trigger the
   third and final stage of the boss fight.

   This bit is fairly simple: the boss will shoot a barrage of missiles
   from its eyes. You need to focus on avoiding those missiles. When
   all of the missiles are spent, the boss will lower its head and
   attack you with a mouth-laser. Grab a bomb from the spot where one
   of the turrets was, and lob it into the robot's mouth without getting
   hit by the laser. The boss will take damage, and raise up to fire
   more volleys of missiles out of its eyes. Keep dodging the missiles
   and tossing bombs in its mouth until it is destroyed. Once the boss
   is dead, you'll obetain the sealed verse, Dark Gluttony.

   Now, move across the only bridge and through the door for a short
   scene. Examine the corpse on the floor, and you'll be transported
   back to the two brothers' shop. Speak to Gideon, and either tell
   him the truth or lie to him--it doesn't really effect anything. Exit
   the shop for a small scene. Now, leave for the Northern Plains. The
   next time you visit the Junk Heap (in Part 1 of the game) you'll
   be able to upgrade your weapons as you see fit.

      __                                                        __
      \ \____                                             _____/ /
      |  ____>           ~ The Aerie, Again ~            <_____  |
      /_/                                                      \_\
                                                   [N-02G]

THE NORTHERN PLAINS
   As soon as you climb down from the bridge, you'll be attacked by a
   mob of shades. Actually, there are a lot more shades pretty much
   everywhere in the plains now. Fight your way toward the Aerie. If
   you feel like it, kill the wild boar near the cliff again to harvest
   some of it's valuable, erm... fleshy bits. Prepare yourself for
   some major combat, and head into the Aerie.

THE AERIE
   Run into the clearing and help Kaine take care of all the smaller
   shades in the area. Once they're all dead, run through the tunnel,
   killing all of the shades that you encounter on the way. Examine the
   mailbox or not once you get to the village--you cannot save, either
   way. Run to the first large platform to trigger a scene and
   initiate the first half of a very cool boss fight.
          ___________________________
         |                           |
         | !!!!!  BOSS BATTLE  !!!!! |
         |___________________________|

   The strategy here is the same as the last time you fought this bad
   mother. Attack the feet, and watch out for the shockwave attacks.
   Once you've dealt enough damage, a damage circle will appear over
   the boss's leg: destroy it to trigger an epic scene. Yeah, that's
   the kind of fight this is gonna be.

   Cross the bridge to the other side of the canyon and climb down
   the ladder on the left. Move to the right side of the platform,
   killing all of the shades that appear in your way as you go, and
   then climb right back up another ladder. Cross the bridge to the
   Aerie's second large platform to begin the second phase of this
   boss battle.

   This taime around, you need to focus on the boss' giant tail.
   Fire dark blast and dark lance magic attacks at it until
   a damage circle appears. It will fire off those odd little
   spherical shades at you, but for now you can safely ignore them.
   Destroy the damage circle to trigger another scene. Then cross the
   bridge to the web of platforms lining the far canyon wall.

   This section is a bit like a 2D, sidscrolling shooter. The objective
   is fairly simple: move from the right side of the screen to the
   left side of the screen, killing all of the spherical shades with
   damage circle icons around them. Once all of those special shades
   are dead, another scene will trigge
Logged

dbossversus
Sr. Member
****

Karma: +7/-0
Offline Offline

United States United States

United States United States

Posts: 155
88.00 gil

View Inventory
Send Money to dbossversus


Mood:Full
Full


« Reply #1 on: August 02, 2010, 08:22:46 AM »

this is the whole game
Logged

Kingdom Hearts Birth By Sleep
Tags:
Pages: [1]   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.15 | SMF © 2011, Simple Machines
SimplePortal 2.3.4 © 2008-2011, SimplePortal
Valid XHTML 1.0! Valid CSS!